İzmir University of Economics Game Lab is established for changing the rules of the game technology. Lab wants to build a game developer community and game development culture in İzmir with bringing students, academicians and professionals in the industry together.

IEU Game Lab is founded in Izmir University of Economics for researchers, game developers, designers, artists and game producers. It is a meeting point for all game related professionals, students and academicians. Its goal is to provide a good place where all of these sectors can meet, discuss ideas, develop games and make research about game studies.

Devices

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HTC Vive HMD (x2)

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Oculus Rift HMD (x2)

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Oculus Quest HMD

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XBOX One Kinect Sensor

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Logitech F310 Gamepad (x2)

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Logitech F710 Gamepad (x2)

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Wacom Intuos Pro Drawing Tablet (x2)

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Gazepoint GP3 Eye Tracker



IEU's Computer Game Development Certificate teaches you how to design and develop next generation computer games.

When you successfully completed the necessary lectures, you will able to design/develop games such as;

  • first/third person shooter
  • turn-based/time-based strategy
  • multiplayer games with network communication
  • virtual/augmented/mixed reality games
  • mobile/casual/hyper-casual games.

See where your artistic and programming skills can take you in the world of computer game development!

For more information about our education, please visit our Software Engineering Program website.


Courses


SE 313 - Computer Graphics

SE 320 - Introduction to Game Development

SE 330 - Advanced Game Development

SE 350 - Game Design

SE 352 - Network Programming in Computer Games

SE 354 - Artificial Intelligence in Computer Games

SE 355 - Mobile Game Development

SE 431 - 3D Modeling in Computer Games

SE 432 - 3D Animation in Computer Games


You will be granted for the certificate if you are successful from at least 6 of these elective courses at the SE program.

People

Hüseyin Akcan

Prof. Dr. (Lab Head)

Kaya Oğuz

Assoc. Prof. Dr.

Gazihan Alankuş

Asst. Prof. Dr.

M. Çağkan Uludağlı

Asst. Prof. Dr.

Affiliated Members

Assoc. Prof. Dr. Burak Erdeniz - Department of Psychology, İzmir University of Economics

Publications

Journal Articles

Uludağlı, M.Ç., Oğuz, K. Non-player character decision-making in computer games. Artif Intell Rev 56, 14159–14191 (2023). https://doi.org/10.1007/s10462-023-10491-7

Tekgün E, Uludağlı MÇ, Akcan H, Erdeniz B. Virtual body anthropomorphism increases drift in self-location: Further support for the humanoid shape rule. Comput Anim Virtual Worlds. 2022; 33(2):e2038. https://doi.org/10.1002/cav.2038

Tekgün, E., & Erdeniz, B. (2022). Contributions of Body-Orientation to Mental Ball Dropping Task During Out-of-Body Experiences. Frontiers in integrative neuroscience, 15, 781935. https://doi.org/10.3389/fnint.2021.781935

Tekgün, E., & Erdeniz, B. (2021). Influence of vestibular signals on bodily self-consciousness: Different sensory weighting strategies based on visual dependency. Consciousness and Cognition, 91, 103108. https://doi.org/10.1016/j.concog.2021.103108

Contact us



Combine the skills of programming, graphics, animation, networking and artificial intelligence to create tomorrow's computer games. For more information, call (0232) 488 81 22 or e-mail the Software Engineering Department.